Player Morale

Hello everybody,

After a start of the week where we were didn't manage to do much work due to having the flu, we haven't been able to do as much as planned which is also why this weeks devlog update is out a little later than normal and a little shorter than normal.

 The things we have managed to implement are both morale and off field behaviour for players. The first will influence how likely it is that the player will request a transfer, while the latter potential can lead to suspensions. For the suspensions it can either be given by the division, school or the head coach, which means that the user will be able to hand out suspensions. 

For the team we have started to look into expectations for a season. The expectations will determine if a season has been a success or not which in the end up can end up in firing of the coaches. We are still trying to figure out how to do the last part, but we hope to be done by next release coming in a week or so,


The DevTeam

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Nice :)

A key issue is team reputation. I think it's currently unrealistic. For example when it's simulates the season New Mexico is No. 1 in college rankings.  Differential 15 points to Alabama/Clemson is to low.  I'd suggest a range of 30-90 for the entire league.

Great input and we will look into that :-)